BOTW Cooking in UE4


Developed both as a learning experience and as an extendable crafting system that I can then adapt into future projects.


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Features
  • All classes, Ingredients, Recipes and their types and effects are designed for compatibility with both UE4 BP and C++.
  • Generation of end product names depending on the recipe chosen, and the combined effect and potency.
  • Generation of end product statistics such as health restoration and effect duration from the ingredients inputted.